send
Sends a message to a remote party.
See Also: srt_send
Return
the number of byte sent
Parameters
the ByteBuffer to send. It must be allocate with ByteBuffer.allocateDirect. It sends ByteBuffer from ByteBuffer.position to ByteBuffer.limit.
See also
Throws
if it has failed to send message
if a timeout has been triggered
Sends a message to a remote party.
See Also: srt_send
Return
the number of byte sent
Parameters
See also
Throws
if it has failed to send message
if a timeout has been triggered
Sends a message to a remote party.
See Also: srt_send
Return
the number of byte sent
Parameters
the ByteArray to send
See also
Throws
if it has failed to send message
if a timeout has been triggered
Sends a message to a remote party.
See Also: srt_send
Return
the number of byte sent
Parameters
the String to send
See also
Throws
if it has failed to send message
if a timeout has been triggered
Sends a message to a remote party.
See Also: srt_sendmsg
Return
the number of byte sent
Parameters
the ByteBuffer to send. It must be allocate with ByteBuffer.allocateDirect. It sends ByteBuffer from ByteBuffer.position to ByteBuffer.limit.
the time (in ms) to wait for a successful delivery. -1 means no time limitation.
Required to be received in the order of sending.
See also
Throws
if it has failed to send message
if a timeout has been triggered
Sends a message to a remote party.
See Also: srt_sendmsg
Return
the number of byte sent
Parameters
the ByteArray to send
the offset of the msg
the size of the msg to send
the time (in ms) to wait for a successful delivery. -1 means no time limitation.
Required to be received in the order of sending.
See also
Throws
if it has failed to send message
if a timeout has been triggered
Sends a message to a remote party.
See Also: srt_sendmsg
Return
the number of byte sent
Parameters
the ByteArray to send
the time (in ms) to wait for a successful delivery. -1 means no time limitation.
Required to be received in the order of sending.
See also
Throws
if it has failed to send message
if a timeout has been triggered
Sends a message to a remote party.
See Also: srt_sendmsg
Return
the number of byte sent
Parameters
the String to send
the time (in ms) to wait for a successful delivery. -1 means no time limitation.
Required to be received in the order of sending.
See also
Throws
if it has failed to send message
if a timeout has been triggered
Sends a message to a remote party.
See Also: srt_sendmsg2
Return
the number of byte sent
Parameters
the ByteBuffer to send. It must be allocate with ByteBuffer.allocateDirect. It sends ByteBuffer from ByteBuffer.position to ByteBuffer.limit.
the MsgCtrl that contains extra parameter
See also
Throws
if it has failed to send message
if a timeout has been triggered
Sends a message to a remote party.
See Also: srt_sendmsg2
Return
the number of byte sent
Parameters
the ByteArray to send
the offset of the msg
the size of the msg to send
the MsgCtrl that contains extra parameter
See also
Throws
if it has failed to send message
if a timeout has been triggered
Sends a message to a remote party.
See Also: srt_sendmsg2
Return
the number of byte sent
Parameters
See also
Throws
if it has failed to send message
if a timeout has been triggered
Sends a message to a remote party.
See Also: srt_sendmsg2
Return
the number of byte sent
Parameters
See also
Throws
if it has failed to send message
if a timeout has been triggered