BaseCameraLiveStreamer

open class BaseCameraLiveStreamer(context: Context, enableAudio: Boolean = true, muxer: IMuxer, endpoint: ILiveEndpoint, initialOnErrorListener: OnErrorListener? = null, initialOnConnectionListener: OnConnectionListener? = null) : BaseCameraStreamer, ILiveStreamer

A BaseCameraStreamer that sends microphone and camera frames to a remote device.

Parameters

context

application context

enableAudio

Boolean.true to capture audio. False to disable audio capture.

muxer

a IMuxer implementation

endpoint

a ILiveEndpoint implementation

initialOnErrorListener

initialize OnErrorListener

initialOnConnectionListener

Constructors

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constructor(context: Context, enableAudio: Boolean = true, muxer: IMuxer, endpoint: ILiveEndpoint, initialOnErrorListener: OnErrorListener? = null, initialOnConnectionListener: OnConnectionListener? = null)

Properties

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@set:RequiresPermission(value = "android.permission.CAMERA")
open override var camera: String

Get/Set current camera id.

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Access configuration helper.

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open override val isConnected: Boolean

Check if the streamer is connected to the server.

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Listener to manage connection.

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open override var onErrorListener: OnErrorListener?

Listener that reports streamer error. Supports only one listener.

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Access extended streamer settings.

Functions

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@RequiresPermission(value = "android.permission.RECORD_AUDIO")
open override fun configure(audioConfig: AudioConfig)

Configures audio settings. It is the first method to call after a BaseStreamer instantiation. It must be call when both stream and audio capture are not running.

open override fun configure(videoConfig: VideoConfig)

Configures video settings. It is the first method to call after a BaseStreamer instantiation. It must be call when both stream and video capture are not running.

@RequiresPermission(value = "android.permission.RECORD_AUDIO")
open override fun configure(audioConfig: AudioConfig, videoConfig: VideoConfig)

Configures both video and audio settings. It is the first method to call after a BaseStreamer instantiation. It must be call when both stream and audio and video capture are not running.

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open suspend override fun connect(url: String)

Connect to an remove server. To avoid creating an unresponsive UI, do not call on main thread.

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open override fun disconnect()

Disconnect from the remote server.

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inline fun <T> IStreamer.getStreamer(): T?

Get a streamer if it from generic class or interface

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open override fun release()

Same as BaseStreamer.release but it also calls stopPreview.

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@RequiresPermission(allOf = ["android.permission.CAMERA"])
open override fun startPreview(previewSurface: Surface, cameraId: String)
@RequiresPermission(allOf = ["android.permission.CAMERA"])
open fun startPreview(surfaceHolder: SurfaceHolder, cameraId: String = camera)
@RequiresPermission(allOf = ["android.permission.CAMERA"])
open fun startPreview(surfaceView: SurfaceView, cameraId: String = camera)
@RequiresPermission(allOf = ["android.permission.CAMERA"])
open fun startPreview(textureView: TextureView, cameraId: String = camera)

Starts audio and video capture. BaseStreamer.configure must have been called at least once.

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open suspend override fun startStream()

Starts audio/video stream. Stream depends of the endpoint: Audio/video could be write to a file or send to a remote device. To avoid creating an unresponsive UI, do not call on main thread.

open suspend override fun startStream(url: String)

Connect to a remote server and start stream. Same as calling connect, then startStream. To avoid creating an unresponsive UI, do not call on main thread.

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open override fun stopPreview()

Stops capture. It also stops stream if the stream is running.

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open suspend override fun stopStream()

Stops audio/video stream.